Rpg maker mv character sprite size 2018

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This is primarily used for objects found in the map such as doors and treasure chests. Moreover, characters will be shown 6 pixels above tile so that they appear more natural when on top of buildings. The size of the character will be calculated using 1/12 of the width and 1/8 of the height of this file. A file for 1 character will be arranged into 2 rows and 4 columns equaling 8 images. The size for a character image can be changed freely (normally 48x48), and consist of 4 directions (down, left, right, up) and 3 patterns for a total of 12 patterns that will be arranged in the provided order.

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Images shown for the characters on the map. You can also read the F1 guide in rmmv to understand the formula.

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